Master the Tomodachi Life personality chart to create the perfect island. Learn about sub-types, compatibility, and favorite items for every Mii in 2026.
Tomodachi Life Wiki
Build an island full of Mii characters, watch friendships and romance unfold, customize homes and outfits, and keep up with Tomodachi Life: Living the Dream news, demo, and guides.

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Tomodachi Life Living the Dream Price and Pre-order Guide 2026
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Tomodachi Life Personality Chart: Complete Guide & Compatibility 2026
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Tomodachi Life Personality Types: Complete Mii Guide 2026
Master the 16 Tomodachi Life personality types. Learn how to influence Mii behavior, find perfect relationship matches, and unlock exclusive items.
Tomodachi Life Living the Dream Demo Download: Full Access Guide 2026
Learn how to secure your Tomodachi Life Living the Dream demo download on Nintendo Switch 2. Explore Friendly Island, meet Old AJ, and start your Mii adventure today.
Tomodachi Life QR Codes: The Ultimate Collection Guide 2026
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Tomodachi Life How to Make Miis Fall in Love: Complete Romance Guide 2026
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Tomodachi Life Preorder Bonus: Complete Rewards Guide 2026
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Tomodachi Life Guide Hub
Everything you need to build your island, understand your Miis, and experience all of Tomodachi Life
Tomodachi Life Personality Guide
Tomodachi Life uses four editable traits during Mii creation to place each resident into one of 16 personalities. Grouped into Easygoing, Outgoing, Independent, and Confident, personalities affect social chemistry, dialogue flavor, and key social outcomes on your island.
How the personality quiz works
The personality chart is built from Movement, Speech, Expressiveness, and Attitude. The Overall row is cosmetic and does not change the final personality result. Tomodachi Life keeps the same 16 personality types used in Tomodachi Collection.
Easygoing personalities
Types: Softie, Optimist, Buddy, Dreamer. Group tone: relaxed, open-minded, empathetic. Softie is emotional and highly empathetic. Optimist stays upbeat. Buddy puts friends first. Dreamer is idealistic and romantic.
Outgoing personalities
Types: Trendsetter, Entertainer, Charmer, Leader. Group tone: social, charming, energetic. Trendsetter is stylish and socially adaptable. Entertainer loves attention. Charmer gets along with almost anyone. Leader is assertive and tends to take charge.
Independent personalities
Types: Free Spirit, Artist, Lone Wolf, Thinker. Group tone: self-sufficient, individual, introspective. Free Spirit follows personal values. Artist is quiet and creative. Lone Wolf keeps emotions private. Thinker is reflective and analytical.
Confident personalities
Types: Designer, Adventurer, Brainiac, Go-Getter. Group tone: organized, motivated, focused. Designer is polished and goal-oriented. Adventurer seeks new challenges. Brainiac is highly intelligent. Go-Getter pushes ahead with confidence.
Quick Tips
- Miis with similar personalities tend to like each other more.
- A personality profile becomes viewable once your island has at least one resident with that personality.
- Personalities affect dialogue flavor, social chemistry, and some romance reactions.
- You can check a Mii's personality group in their profile at any time.
Tomodachi Life QR Codes
QR codes let you add established characters, community creations, and ready-made Miis without rebuilding them by hand. The best QR resources combine large Mii archives with clear import instructions and curated packs you can scan immediately.
Official Mii Archive on MiiWiki
MiiWiki's QR code category is an official-created Mii archive with over 1,015 total QR files, including Aerith, Aonuma, Barret, and many more. Best for broad discovery when you want a large back catalog.
Nintendo Life Team Pack
Nintendo Life published a ready-to-scan staff pack for Tomodachi Life, generated inside the game itself. Carries over clothing, room décor, catchphrases, personality traits, voice, and original-island information.
Crystal Dreams QR Collection
Crystal Dreams keeps a long-running Tomodachi Life QR page that works well as a community browse source. Especially useful when you want fan-made picks instead of a strict official archive.
QR Import Flow
In Mii Maker: open QR Code/Image Options, tap Scan QR Code, align the code, then save the Mii. In Tomodachi Life: go to Town Hall, choose New Mii, then transfer the saved Mii from Mii Maker.
Tomodachi Life Beginner Guide
Tomodachi Life feels random at first, but the early game has a readable loop: add residents, solve problem bubbles, unlock facilities, level up Miis, and let relationships snowball into bigger events.
Start with a balanced resident pool
Create your first Miis and keep expanding early. Aim for at least 1 male and 1 female Mii quickly. Many early buildings require a gender mix, so a balanced cast speeds up progress.
Solve black-bubble problems first
Problem bubbles are the main progression engine. At 5 solved problems with 1 male + 1 female Mii, the Clothing Store opens. At 10 problems with 2 male + 2 female, the Hat Store opens.
Use money and shops to stabilize
Shops give you more ways to raise happiness, solve requests, and shape each resident. Save money early so the Interiors Store opens after two Miis save $200 or more.
Level up Miis as soon as possible
Every level-up unlocks rewards: songs open the Concert Hall, gifts open the Observation Tower. Each reward deepens your island's sandbox and creates new social events.
Push into island-wide systems
At 5 Miis and 15 problems: Rankings Board opens. At 7 Miis with 3+ of each gender: Mii News opens. At 2+2 Miis and 30 problems: Compatibility Tester unlocks.
Let friendships turn into romance
A love confession unlocks the Park and Café. A wedding unlocks Mii Homes. Keep solving relationship problems to create more chances for confessions, dates, and marriages.
Tomodachi Life Compatibility Guide
Compatibility in Tomodachi Life is part forecast tool and part relationship planner. It gives you a fast way to see who is likely to mesh well, which pairs qualify for romance checks, and what status ladder a relationship can climb.
Compatibility Tester
Unlock RequirementUnlocks when you have 2 male Miis, 2 female Miis, and 30 solved problems. This is the first real tool for planning friendships and romance instead of waiting blindly.
Birthday Requirement
Mandatory InputBoth Miis need full birthdays saved in their profile. Without full birthdays, compatibility cannot be tested. Set them early for residents you care about.
Friendship Forecast
Same-Gender PairsUsed for same-gender pairs, family pairs, or different age group opposite-gender pairs. Shows the next week's Work/Study, Chats, and Leisure outlook.
Romance Forecast
Opposite-Gender PairsUsed for opposite-gender pairs in the same age group. Adds the Love forecast alongside other weekly categories. Best for choosing which pairings to push toward confessions and marriage.
Management Tips
- Forecast scale runs from full sun (best) to full storm (worst).
- Miis with similar personalities tend to like each other more.
- Travel tickets can raise a relationship by one or two levels automatically.
- A rejected confession can drop both sides by as many as three levels.
- Check compatibility before pushing romance — failed confessions are costly.
Tomodachi Life Relationship Guide
Tomodachi Life runs on hidden social momentum. Every friendship, romance, and family bond sits on a visible status ladder, and those ladders directly affect whether Miis become best friends, start dating, propose, fight, or break up. The fastest way to manage island drama is to learn which statuses matter, which actions raise them, and which mistakes make them collapse.
Relationship Categories
The game tracks seven main categories: Spouse, Family, Siblings, Sweetheart, Best Friend, Friends, and Ex-Sweethearts/Ex-Spouses. Each category uses its own wording for relationship strength, and stronger bonds sit toward green while weaker bonds sit toward purple.
Friendship Ladder
For Friends, Family, and Siblings in the NA version, the ladder runs from strongest to weakest: Best bud, Good buddy, Great pal, Good pal, Getting along OK, Kinda getting along, Not getting along. If a pair slides into the bottom, fights become more dangerous.
Romance and Marriage Signals
Strong Sweetheart statuses include Let's get married!, Super in love, Totally in love, Very much in love. Strong Spouse statuses include Soul mate, Super happy, Totally happy, Very happy. These are the status words to check before expecting a confession or proposal.
Ways to Raise a Relationship
The safest ways to improve bonds are positive relationship advice, dates, and travel tickets. If a Mii asks what you think of a relationship, saying they are great together raises the status. A travel ticket vacation raises the pair by one or two levels automatically.
How Relationships Break Down
Arguments, failed reconciliations, and rejected confessions can damage bonds quickly. If a conversation goes badly it can turn into an argument, and if a fight is not resolved the pair can revert to acquaintances. A rejected confession can drop both sides by as many as three levels.
Managing Breakup Risk
If a sweetheart asks to break up and you tell them to work things out, a successful reconciliation resets a negative dating relationship back to its default level. This recovery rule applies to sweethearts with negative status, not spouses asking for divorce.
Key Relationship Tips
- Tell worried Miis they are great together
- Use travel tickets to boost bond levels
- Resolve arguments before they escalate into breakups
- Rejected confessions drop both sides by up to three levels
Tomodachi Life Marriage Guide
Marriage in Tomodachi Life is not a random cutscene you simply wait for. First, a dating pair has to stay stable long enough to trigger a proposal request. Then you must help with a timing-based proposal minigame. Once the proposal succeeds, the couple moves into Mii Homes, unlocks married life, and can eventually ask for a baby.
Keep the couple stable long enough
Step 1A marriage request usually appears after the pair has been together for some time and both Miis keep a good relationship with each other.
- Proposal timing can range from months to, very rarely, under an hour.
- Very rarely, a proposal request can appear even when the couple is still at the default dating level.
Accept the proposal request
Step 2When one sweetheart gets a love problem and says they want to propose, choose to help instead of putting it off.
- Saying Not right now does not instantly fail the relationship, but the request can disappear if you wait too long.
- The proposing Mii asks directly whether they should propose.
Before the minigame starts, you choose where the proposal happens and whether the proposer should change clothes.
- The four proposal locations are Fireworks show, Train station, Amusement park, and Fancy restaurant.
- Each location has its own interruptions that can break the timing flow.
Win the proposal minigame
Step 4During the proposal, tap the heart button only when the partner is thinking about the proposer.
- You must get the timing right four times.
- If you make three mistakes, the proposal fails.
- Thought bubbles can switch quickly, so fast, clean timing matters more than tapping often.
Handle child couples correctly
Step 5If the couple are kids, they cannot complete the wedding unless you use an Age-o-matic.
- After a successful proposal, a kid couple receives an Age-o-matic as the gift.
- If you refuse to use it, the wedding is called off.
Watch the wedding and post-marriage move
Step 6A successful proposal leads to the wedding, then a honeymoon, then a move into Mii Homes.
- After marriage, the couple spends their honeymoon in a random country.
- They return with a souvenir and settle in a newly built house.
- They can switch between being shown in their house and apartments.
Unlock married-life outcomes
Step 7Marriage opens the long-term family layer of the game, but it does not make the relationship permanent.
- A married couple can later ask for a baby if the baby setting is enabled.
- Divorce is still possible after marriage.
Tomodachi Life Baby Guide
Babies only appear after a couple is already married and living in Mii Homes. Once that condition is met, the player controls whether births are allowed, whether a specific request is accepted, how the baby is customized, how the child is raised, and whether they stay on the island or leave as a traveler.
Turn baby births on and keep the marriage positive
Step 1Babies can only happen if baby births are enabled in Town Hall and the married couple has a positive relationship.
- The request appears as a love problem from one member of the married couple.
- A couple must already be living in Mii Homes before they can have a child.
Accept the baby request
Step 2When a spouse says they have been thinking about having a baby, you can approve or decline.
- If approved, the baby arrives about one to two days later.
- A married couple can have multiple children, but can only actively raise one child at home at a time.
- If you disable baby births before the delivery, the pending birth is cancelled.
Customize the newborn
Step 3At birth, the mother asks a short series of questions that decide the baby's first profile settings.
- You can choose Boy, Girl, or let the gender be random.
- The baby's default appearance is a mix of the mother and father's features.
- You can accept the suggested name, ask for another one, or enter your own.
- The baby's personality can be set like Dad, like Mom, or random.
Follow the six-day growth cycle
Step 4Children grow in visible daily stages and become ready to leave home on day six.
- Day 1: newborn in arms, bassinet, or stroller on outings.
- Day 2: crawling begins.
- Day 3: hair starts growing and the baby can stand briefly.
- Day 4: toddler stage begins and walking practice starts.
- Day 5: the child walks, runs, and speaks in a higher-pitched voice.
- Day 6: the child is fully grown and ready to move out.
Babysitting changes depending on the child's current stage.
- Day 1 uses rhythmic rocking with the 3DS system.
- Days 2 to 3 use head pats, belly tickles, and peekaboo.
- Days 4 to 5 use circular stylus motions to lift and spin the child in the backyard.
- Parents only call for crying-baby help during the first three days, and they do not call after 8:00 PM.
Choose resident or traveler on day six
Step 6Once the child grows up, the parents immediately call you to decide the next life path.
- Making the child a resident moves them into their own apartment on the island.
- Sending the child away turns them into a traveler who waits at the port for StreetPass boats.
- In both cases, you get one more chance to edit the child's profile before they leave home.
Know the family restrictions and records
Step 7The child system temporarily changes what the game lets you do with the family.
- Once the baby is born, neither parent can be deleted until the child grows up and moves out.
- Married Miis do not fight or divorce while they are actively raising a child at home.
- The family album is stored under Child Info in Town Hall, which can hold up to 50 albums.
Tomodachi Life Food Guide
Food is one of the most repeated systems in Tomodachi Life. It levels Miis, fills hunger, reveals favorite and hated foods, cures certain problems, and supports completion goals through the Town Hall collection list. The smartest way to shop is to understand the Food Mart rotation first, then learn which categories and reaction tiers are worth chasing.
Food Mart Basics
Daily RoutineThe Food Mart is the first shop unlocked in the game. It opens after the first Mii asks for food, and its stock rotates daily.
Tip: Check it every day early, because new purchases permanently expand your buy-again stock.
Daily Specials
Discovery ToolEach day the shop offers 5 Daily Specials that are randomly selected from foods you have not bought yet. Once purchased, it is added to the regular In Stock list.
Tip: This is the cleanest way to grow your catalog without waiting for random gifts.
Food Categories
Collection DataMain dishes: 43 total and fill hunger the most. Side dishes: 83 total and fill less than mains. Desserts: 81 total. Beverages: 24 total and fill the least hunger.
Tip: Use mains when hunger is low, and keep drinks or lighter foods for smaller top-ups.
Reaction Tiers
Key MechanicSuper All-Time Favorite launches the Mii into space. All-Time Favorite triggers a dance sequence. Worst causes a major happiness drop. Worst Ever empties the happiness bar completely.
Tip: These four reactions are the key milestones for food collecting and mood control.
Mood Recovery Value
Practical UseA Mii's two strongest favorite-food tiers instantly cheer up a sad Mii and can also be used instead of cold medicine to cure a cold.
Tip: Once you know a Mii's best foods, keep them in reserve for emergencies instead of feeding them casually.
Special Foods
Premium ItemsSpecial foods always trigger a very positive response and award the largest amount of money and happiness. They never appear in a Mii's favorite-food list and can never become All-Time Favorite or Worst Ever.
Tip: Use these when you want guaranteed upside instead of gambling on hidden preferences.
Trash Food
Collection NoteTrash food always costs $0.20 and is guaranteed to be disliked. It cannot be bought from the Food Mart. The Tomodachi Life trash foods are: Ruined meal, Moldy Bread, Banana Peel, and Spoiled Milk.
Tip: Treat these as collection curiosities, not practical food. They are useful only for filling out item lists or chasing reaction data.
Tomodachi Life Gifts Guide
In Tomodachi Life, level-up gifts differ from normal consumable gifts. A Mii can own up to 8 level-up gifts at once, and non-Japanese versions include 28 total options. Some gifts create apartment scenes, others drive group activities, outdoor variety, or conflict recovery.
How the gift system works
Every level-up can reward a gift. A single Mii holds up to 8 gifts; adding a ninth means replacing one existing gift. Miis usually try a newly assigned gift right after you leave their apartment.
Beauty Kit, Laptop, Mirror, and Study Kit create frequent solo scenes indoors. The Laptop can attract up to 3 visitors and sometimes appears to crash. Beauty Kit temporarily changes a Mii's eye appearance.
CD gathers up to 4 Miis and only the owner needs it. Wii U draws up to 4 with distinct win and loss reactions. Rent-a-Cat and Rent-a-Dog Coupons bring pets that draw visitors into the apartment.
Guitar plays different tunes in the apartment or at the fountain. Fishing Pole sends a Mii out on a rowing boat. Metal Detector finds coins or trash on the beach. Soccer Ball, Skateboard, and Baseball Bat add map activity.
Punching Bag is the only level-up gift angry Miis can use after a fight. It appears more often when a Mii is upset, making it the most practical pick for islands with many rivalries or frequent big fights.
Easy gift strategy
Choose CD, Wii U, or Rent-a-Cat Coupon for social islands. Choose Beauty Kit, Mirror, or Laptop for personality-heavy apartments. Keep at least one Punching Bag in rotation for smoother conflict recovery.
Tomodachi Life Clothing and Hats Guide
Tomodachi Life separates full outfits from headwear. Clothing is purchased in the Clothing Shop and hats in the Hats Shop, with daily rotations, seasonal stock, and permanent catalog access once acquired. Clothing totals 428 item types and 3,341 colors; hats total 157 items and 1,111 colors.
Clothing Shop Unlock
Early GameOpens with 1 male + 1 female resident and 5 solved problems. Daily Specials refresh with up to 5 random outfits each day. Seasonal clothing rotates every 3 months. Acquired items stay permanently available.
Hats Shop Unlock
Early GameOpens with 2 male + 2 female residents and 10 solved problems. Shows 3 different hats daily in Daily Specials. Bought hats stay available forever under In Stock. Seasonal hats also rotate every 3 months.
Clothing Categories
Collection428 items total: Masculine (75), Feminine (109), Unisex (69), Formal Wear (69), Costumes (87). Once an outfit or color is acquired it remains permanently available in the catalog.
Hat Categories
Collection157 items total: Regular hats (69), Costume hats (32), Hair accessories (56). Hats and outfits are separate layers — one hat can pair with many outfit combinations.
Clothing and Hat Reactions
Feedback SystemLoved it: Mii spins in the air. Really likes it: jumps. Likes it: hands on hips. Doesn't like much: tilts head. Doesn't like at all: looks away. Unlike food, no super-favorite or worst-ever reactions apply.
Import Wear and Seasonal Stock
AdvancedRare style unlocks come from special events, space travel, and Import Wear via StreetPass. Arriving traveler boats can bring exclusive outfits and hats from other islands into your catalog.
Tomodachi Life Interiors Guide
Tomodachi Life includes 102 interior designs in the main release. The Interiors shop unlocks once you have at least $200 in pocket money, and six level-up-only interiors cannot be purchased normally: Family, Modern Asian, Natural Wood, Plant, Polka Dot, and Tiled.
Level-Up Only Interiors
Family
An ordinary family-style room. Exclusive to level-up rewards. Cannot be purchased from the normal Interiors shop.
Modern Asian
A clean, stylish room built around a shoes-off, carefully kept look. Exclusive to level-up rewards.
Natural Wood
A soothing wood-focused room, warm and timeless. Works well for relaxed or nature-themed islands.
Plant
A bright plant-heavy room built around greenery and an airy atmosphere. Good for cheerful, easygoing Miis.
Polka Dot
A lively room with bright polka-dot energy. Great for comedy islands and bold room variety.
Tiled
A tile-focused room with a distinctive clean pattern and strong visual identity. Exclusive to level-up rewards.
Shop-Bought Highlights
Fairy-tale Castle ($500)
A magical, high-concept room that turns an apartment into a fantasy castle scene. One of the most visually dramatic interiors.
How to Unlock the Interiors Shop
The Interiors Shop unlocks once you have at least $200 in pocket money across any two Miis.
Tomodachi Life Travelers and StreetPass Guide
Travelers are special Miis that move between islands through StreetPass. The Port handles departures and arrivals, while the Campground is where incoming travelers stay for the night.
Tomodachi Life Import Wear Guide
Track how Import Wear opens, how export clothing is chosen, and how StreetPass and SpotPass shaped the rare clothing loop.
Import Wear is the island's special import shop. Instead of a simple daily rotation, it preserves imported stock from StreetPass exchanges and historical SpotPass distributions, which is why it matters most for completionists.
Unlock Trigger
Import Wear opens when you first receive clothing through StreetPass or SpotPass, or when you first choose your island's export clothing.
You usually enter the import loop as soon as you start using StreetPass or finish the export setup tied to the Hats shop.
What the Shop Sells
Import Wear stocks imported clothing and hats brought in from other islands through StreetPass and from official SpotPass distribution.
This is the shop to watch if you want outfits and headwear that do not come from the normal shop rotation.
Export Wear Choice
After the Hats shop opens, the export quiz offers three clothing options. You may retake the quiz one time, but once one export item is chosen, it cannot be changed.
Your island only gets one permanent export outfit choice per save, so completion-focused players should decide carefully before locking it in.
How Imported Stock Stays
Your chosen export outfit travels to other islands through StreetPass and stays in their Import Wear catalog forever. Imported items you receive are added as permanent shop stock once obtained.
Even if you do not buy an imported item immediately, getting it into the shop catalog is the important part.
SpotPass Special Imports
24 SpotPass items were documented historically, originally rotating on half-month intervals. When the same item returned the following year, remaining colors were added.
Full SpotPass-era completion originally required long-term play across repeated distribution windows.
Current Completion Notes
SpotPass ended on April 8, 2024. The Schoolgirl Uniform is the remaining SpotPass-era item still referenced in community documentation. Final regional import outfits for Japan, Korea, and PAL regions were all intended for female Miis.
Modern completion runs rely on what is already stocked on a save file and on StreetPass-traded imports from other players.
Tomodachi Life Concert Hall Songs
Learn every song style, how lyric editing works, and how solo and group performances are built.
The Concert Hall turns leveled-up Miis into performers. Once a Mii learns a song genre, you can rewrite lyrics, change outfits, build groups, and turn ordinary islanders into full comedy acts or parody bands.
Tomodachi Life Voice and Catchphrases Guide
Tune how Miis sound, how names are pronounced, and what they say when happy, sad, angry, worried, or just being themselves.
Tomodachi Life sells the illusion of personality through text-to-speech, speech bubbles, and player-written phrases. A Mii's voice settings, spoken name data, catchphrase, and emotional lines all work together to make apartment dialogue feel personal.
Tomodachi Life Unlock Guide
Follow the fastest clean path to open stores, social systems, family housing, and StreetPass locations.
Tomodachi Life unlocks its island in layers. Population size, solved problems, money saved, level-up gifts, romance events, marriage, and StreetPass activity all push the island forward.
Start with the Built-In Basics
Your island begins with core everyday locations already open. The Fountain is tied to the opening tutorial flow.
Grow the Island and Solve Early Problems
The first meaningful expansion comes from adding both male and female Miis and clearing early apartment requests.
Use Money, Level-Ups, and Treasures
This phase unlocks core support buildings for interiors, music, rankings, compatibility checks, and selling valuables.
Hit the Midgame Population Milestone
A larger island opens up more management and content tools.
Push Romance Forward
Once confession events start happening, several leisure areas open together.
Finish the Family and Travel Layer
Marriage and StreetPass activity open the late-game family and traveler systems.
Need more help?
Join the Tomodachi Life community for tips and discussion: